| Top Poster | Hilfe | Benutzerliste | Kalender | Teamspeakviewer | Spielhalle | Suchen | Heutige Beiträge | Alle Foren als gelesen markieren | Regeln |
| Umfrageergebnis anzeigen: Mauern? | |||
| Ja, ich will Mauern in jedem Fall |
|
13 | 33,33% |
| Mauern? Da mauern die wieder alle. Bloss nicht! |
|
3 | 7,69% |
| Mauern schaltbar. Im MP gibt der Host vor ob sie an oder aus sind |
|
16 | 41,03% |
| ist mir sowas von egal |
|
7 | 17,95% |
| Teilnehmer: 39. Du darfst bei dieser Umfrage nicht abstimmen | |||
|
|
Themen-Optionen | Thema bewerten | Ansicht |
|
#19
|
|||
|
|||
|
Zitat:
![]() http://forums.ea.com/mboards/thread....624&tstart=225 genauer gesagt diese Passage: "The reality is, yes, we made a late design decision not too long ago to take out walls from multiplayer. We will explain this further in the upcoming podcast, but we found after extensive testing that walls were being hardly used and didn't suit the gameplay style, the fast paced feel, they became more of a nuance than an actual enhancing gameplay feature. We knew this would be a sore point to begin with for some players, but ultimately, we felt it was best for the gameplay. That said, I would like to let you know that we have left the wall logic IN for modders so when the game ships, if you want to download a mod with walls, you'll be able to do so. Walls are also involved in single player because they play a component in various base designs in certain missions, but for a team who has played this game for thousands upon thousands upon thousands of hours, we truly felt walls were not proving valuable." Die Begründung ist einfach nur lächerlich, denn niemand hätte sich daran gestört wenn Mauern doch baubar gewesen wären... ![]() |