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Alt 13-07-2003, 15:29
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Infusion Mod

Was haltet ihr eigentlich vom Infusion-Mod?

Links:
Download: http://www.generalsfiles.com/file.info?ID=15245
Patch: http://www.generalsfiles.com/file.info?ID=15576

Infos:

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Changes to Game
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New Units and Structures [ 20 ] ¡V (see next item for detailed information)

Helicopters for all China SHx66 Sakura-Hing Stealth Gunship**, GLA (Hind MI-24 Stripped). USA Refited powerfull Comanche

Medic & D-Tox,Rad,Mine for all. China now have the HazMat unit**, GLA got an Red Cross Ambulance** and USA the Med Hummer was refited to also do D-Mine.

Amphibious units USA got a realistic size Hover, and the Hover Tank, China has the TroopCrawler refited to ride over water GLA none ¡¥cause they do not fit IMHO.

Air power planes for all USA AC130H Spectre Gunship ** and de A10 Warthog, China got the MIG31 and the Stealth Supersonic Bomber, GLA Crop Duster Bio-Quimical & Suicide Plane.

Armored Personal Carriers USA got the M103 APC, GLA a reinforced Troop Truck, China got refiting armour, weapon and size in the Troop Crawler.

New Infantry Units Chinese now have a super spy unit with extra vision range, USA the Army officer, and GLA got the Toxin Trooper.

** = Totaly new ¡V concept creation, coded, scripted and/or re-skinned by me!

New Enhanced Structures: USA get the garriosionable Pillbox, China now have armour barricades and Helipad capabilitie in the Airfield. GLA gets garrisionable Airfield & Helipad and burning barricades.

New Upgrades [ 3 ] All build faster and cheapper, everybody was moved in order to provide cameo place to the new units, as follow:
China Stealth armor for Gunship Helicopter from Airfield
China Nuclear Radiation Missiles for MIG 31 from Airfield
China Gattling Guns: Moved to Propaganda Center
China Black Napalm: Moved to Propaganda Center
USA Hover tank for USA-Leopard hover in Strategy Center
Humvee TOW missiles Moved to Strategy Center
GLA Scorpion Missile: Moved to Black Market

Colour changes
New 'military' colours have been added to the Multiplayer menu and the default colours for the races have been set to military colours

New Desert Combat Skins Sets All armies have all units revised to match/blend in to the new ¡¥Military¡¦ Colour scheme. My recomendation is: [USA „³ Sand] , [China „³ Olive] and [GLA „³ Dirt or Grey].

Improved Sound files more realistic.

Various new pieces of art New and enhaced Explosions, flares, fragments

New Shell Map featuring a Desert Fight for the River Fronteer ¡V Cool!

New Introduction Screens Designed to stylize ƒ¾inFUSIONmodƒ¾ƒnplaying and a cool real time clock enabled, so you can keep a eye on how long you¡¦re playing.

Improved AI behavior Now replaces de default set, Enhanced scripts and logic from RVMECH¡¦s ¡V Almost Human AI v1.6

Realistic SuperWeapons Powerfull & meaning as they should be. Who fires it first will wipe out the rest. ¡V Apocalyptic wins The Carpet Bomb has been replaced for a model that doesn't look as tacky called from America Air Field (realy nasty stuff!) Napalm strike added for Chinese side called from the Air Field (5 Migs torch everything on their way) and the GLA also got a air-nuke-drop to balance.

Camera Max Zoom extended slightly

Rank System: Was modified in early version, but according to the beta testers it must be leaved alone in the final version because was unbalancing the role mod, i.e. not modified.
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