#9
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Er bewegt sich, halt nicht vom fleck, aber der T-REX bewegt sich und dreht sich nicht im kreis (muss mal nen anderen Locomotor ausbrobieren)
aber mal was anderes, also ich habe einen Chrono Panzer erstellt ; Chrono Panzer [CHRONO PANZER] UIName=Chrono Panzer Name=Chrono Panzer Image=RTNK DeploysInto=CHRONO PANZER 2 Prerequisite=GAWEAP,GATECH,GACSPH Primary=NeutronRifleP Strength=200 Category=AFV Armor=heavy Turret=yes IsTilter=yes Crusher=yes TooBigToFitUnderBridge=true TechLevel=10 Sight=8 Speed=7 CrateGoodie=no Owner=British,French,Germans,Americans,Alliance Cost=1200 Soylent=700 Points=30 ROT=5 IsSelectableCombatant=yes Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 VoiceSelect=ChronoLegionSelect VoiceMove=ChronoLegionMove VoiceAttack=ChronoLegionAttackCommand VoiceFeedback= DieSound=GenVehicleDie MoveSound=GrizzlyTankMoveStart CrushSound=TankCrush MaxDebris=2 ; origional - Locomotor={55D141B8-DB94-11d1-AC98-006008055BB5} Locomotor={4A582741-9839-11d1-B709-00A024DDAFD1} ;MovementZone=Destroyer ;gs FLAW needs to be changed to this when The Flaw is fixed MovementZone=Normal ThreatPosed=15 ; This value MUST be 0 for all building addons DamageParticleSystems=SparkSys,SmallGreySSys VeteranAbilities=STRONGER,FIREPOWER,SIGHT,FASTER EliteAbilities=SELF_HEAL,STRONGER,FIREPOWER,ROF Accelerates=false ImmuneToVeins=yes Size=3 AllowedToStartInMultiplayer=no OpportunityFire=yes ElitePrimary=NeutronRiflePE BuildTimeMultiplier=1.5;Individual control of build time der sich in einen teleportierbaren Chrono Panzer deployen kann ; Chrono Panzer 2 [CHRONO PANZER 2] UIName=Chrono Panzer 2 Name=Chrono Panzer 2 Image=RTNK DeploysInto=CHRONO PANZER Prerequisite=GAWEAP,GATECH,GACSPH Primary=NeutronRifleP Strength=200 Category=AFV Armor=heavy Turret=yes IsTilter=yes Crusher=yes TooBigToFitUnderBridge=true TechLevel=-1 Sight=8 Speed=7 CrateGoodie=no Owner=British,French,Germans,Americans,Alliance Cost=1200 Soylent=700 Points=30 ROT=5 IsSelectableCombatant=yes Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 VoiceSelect=ChronoLegionSelect VoiceMove=ChronoLegionMove VoiceAttack=ChronoLegionAttackCommand VoiceFeedback= DieSound=GenVehicleDie MoveSound=GrizzlyTankMoveStart CrushSound=TankCrush MaxDebris=2 ; origional - Locomotor={55D141B8-DB94-11d1-AC98-006008055BB5} Locomotor={4A582747-9839-11d1-B709-00A024DDAFD1} Teleporter=yes ;MovementZone=Destroyer ;gs FLAW needs to be changed to this when The Flaw is fixed MovementZone=Normal ThreatPosed=15 ; This value MUST be 0 for all building addons DamageParticleSystems=SparkSys,SmallGreySSys VeteranAbilities=STRONGER,FIREPOWER,SIGHT,FASTER EliteAbilities=SELF_HEAL,STRONGER,FIREPOWER,ROF Accelerates=false ImmuneToVeins=yes Size=3 AllowedToStartInMultiplayer=no OpportunityFire=yes ElitePrimary=NeutronRiflePE BuildTimeMultiplier=1.5;Individual control of build time allerdings deployt er sich in ein unsichtbares Gebäude und lässt sich nicht mehr zurück deployen könnt ihr mir vielleicht helfen |