#33
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Na gut, hier isser:
Rulesmd.ini ; Chrono-Desolator [CHRDESO] UIName=Name:CHRDESO Name=Chrono-Desolator Category=Soldier Image=CHRDESO Primary=RadBeamWeapon Secondary=RadEruptionWeapon Prerequisite=NAHAND,NATECH CrushSound=InfantrySquish Strength=150 Armor=plate TechLevel=-1 Teleporter=yes; Pip=red Sight=8 Speed=2 Owner=Russians,Confederation,Africans,Arabs RequiredHouses=Arabs Cost=1200 Soylent=500 Points=50 IsSelectableCombatant=yes VoiceSelect=DesolatorSelect VoiceMove=DesolatorMove VoiceAttack=DesolatorAttackCommand VoiceFeedback= VoiceSpecialAttack=DesolatorMove DieSound=DesolatorDie Locomotor={4A582747-9839-11d1-B709-00A024DDAFD1} ;Locomotor={4A582744-9839-11d1-B709-00A024DDAFD1} PhysicalSize=1 MovementZone=Infantry ;MovementZone=InfantryDestroyer ;GEF wow!!! copy paste bug from the original Disk Thrower! ThreatPosed=20 ; This value MUST be 0 for all building addons Deployer=yes DeployFire=yes ; DeployTime=.022 ; PCG; Unused for now. Was maybe going to make its way in if we did ; a more explicit state machine for deploying b/c of autodeploy. ImmuneToRadiation=yes ImmuneToPsionics=no Bombable=yes AllowedToStartInMultiplayer=no VeteranAbilities=STRONGER,FIREPOWER,ROF,SIGHT,FASTER EliteAbilities=SELF_HEAL,STRONGER,FIREPOWER,ROF Size=1 Fearless=yes SelfHealing=yes Crushable=no ElitePrimary=RadBeamWeaponE IFVMode=9 Artmd.ini [CHRDESO] ; Chrono-Desolator Cameo=CHRDESOICON AltCameo=CHRDESOUICON Sequence=DesoSequence Crawls=yes Remapable=yes FireUp=2 PrimaryFireFLH=100,-25,135 Image=DESO Das ist er.... |