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; ******* Random Crate Powerups *******
; This specifies the chance for the specified crate powerup to appear ; in a 'random' crate. The chance is expressed in the form of 'shares' ; out of the total shares specified. ; ; The second parameter is the animation to use when this crate is picked up. ; ; The third parameter specifies whether this crate is available over water. ; ; The fourth parameter, if present, specifies ; the data value needed for that crate powerup. They mean different things ; for the different powerups. [Powerups] Armor=10,ARMOR,yes,1.5 ; armor of nearby objects increased (armor multiplier);gs Think of max strength being multiplied by this (in reality, damage is divided by this since you can't change the max in Type) Firepower=10,FIREPOWR,yes,2.0 ; firepower of nearby objects increased (firepower multiplier) HealBase=10,HEALALL,yes ; all buildings to full strength Money=20,MONEY,yes,2000 ; a chunk o' cash (maximum cash) Reveal=10,REVEAL,yes ; reveal entire radar map Speed=10,SPEED,yes,1.2 ; speed of nearby objects increased (speed multiplier) Veteran=20,VETERAN,yes,1 ; veteran upgrade (levels to upgrade) Unit=20,<none>,no ; vehicle Invulnerability=0,ARMOR,yes,1.0 ; invulnerability (duration in minutes) IonStorm=0,<none>,yes ; initiate ion storm Gas=0,<none>,yes,100 ; tiberium gas (damage for each gas cloud) Tiberium=0,<none>,no ; tiberium patch Pod=0,<none>,no ; drop pod special Cloak=0,CLOAK,yes ; enable cloaking on nearby objects Darkness=0,SHROUDX,yes ; cloak entire radar map Explosion=0,<none>,yes,500 ; high explosive baddie (damage per explosion) ICBM=0,CHEMISLE,yes ; nuke missile one time shot Napalm=0,<none>,no,600 ; fire explosion baddie (damage) Squad=0,<none>,no ; squad of random infantry Siehst ja die Dinge im oberen Absatz sind für Yuri (Armor bis Unit) . Im unteren sind deaktiviert aber dennoch möglich. Da steht ja immer Armor=10 zum Beispiel. Das ist eine Prozentzahl wie hoch die Wahrscheinlichkeit ist, dass solch eine Kiste kommt. Am meisten findet man Geld oder ne Beförderung. Ist eigentlich alles selbsterklärend. ![]() Geändert von Junker (02-05-2006 um 18:43 Uhr). |