#19
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und was haltet ihr von der stärksten Einheit die je ein Modder gesehen hat?
Code:
;rules: **************************** Americans driving Superweapon ******************************* ; ***Vertical-Ionflash-Mark-Tank*** [IONMARKER] UIName=Name:IONMARKER Name=Ion Mark Tank ; Vertical Ionflash Mark Tank Image=IONTANK Prerequisite=ALLIEDFACTORY,GATECH,GAROBO RequiresStolenSovietTech=yes Owner=French,Americans,Germans Primary=IonCW Strength=5000 Category=AFV Armor=heavy Turret=yes IsTilter=no Crusher=yes OmniCrusher=yes;gs can crush things not normally crushable OmniCrushResistant=yes; so Crusher can crush Crushable, OmniCrusher trumps Crushable=no, and then OmniCrushResistant trumps OmniCrusher TooBigToFitUnderBridge=true TechLevel=11 ;nicht wundern hab bei mir kann man es aber trotzdem bauen Sight=8 Speed=3 Crewed=no CrateGoodie=no RequiredHouses=Americans Cost=20000 Points=2000 ROT=5 Explodes=yes DeathWeapon=NukePayload ; NUKE DeathWeaponDamageModifier=0.5 IsSelectableCombatant=yes Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 VoiceSelect=RobotTankSelect VoiceSelectDeactivated=RobotTankSelectDeactivated VoiceMove=RobotTankMove VoiceAttack=RobotTankAttackCommand VoiceFeedback= DieSound=RobotTankDie MoveSound=RobotTankMoveStart ActivateSound= RobotTankOnline DeactivateSound= RobotTankOffline CrushSound=TankCrush MaxDebris=2 ; origional - Locomotor={55D141B8-DB94-11d1-AC98-006008055BB5} Locomotor={4A582741-9839-11d1-B709-00A024DDAFD1} MovementZone=Normal ThreatPosed=15 ; This value MUST be 0 for all building addons DamageParticleSystems=SparkSys,SmallGreySSys VeteranAbilities=STRONGER,FIREPOWER,SIGHT,FASTER EliteAbilities=SELF_HEAL,STRONGER,FIREPOWER,ROF Accelerates=true PoweredUnit=yes ;powered by presence of building IsAI=yes ;ist genau das gleiche wie beim robot tank ImmuneToVeins=yes Size=3 Parasiteable=no ImmuneToPsionics=yes ImmuneToRadiation=yes OpportunityFire=yes ElitePrimary=IonCWE AllowedToStartInMultiplayer=no Sensors=yes SensorsSight=15 BuildLimit=1 [IonCW] Damage=250 ROF=50 Range=10 Projectile=Invisible3 Speed=100 Warhead=IonCannonWH Report=PrismTankAttack [IonCW2] Damage=300 ROF=75 Range=15 Projectile=Invisible3 Speed=100 Warhead=IonCannonWH Report=PrismTankAttack [IonCWE] Damage=250 ROF=50 Range=10 Projectile=Invisible3 Speed=100 Warhead=IonCannonWH Report=PrismTankAttack [IonCW2E] Damage=350 ROF=75 Range=15 Projectile=Invisible3 Speed=100 Warhead=IonCannonWH Report=PrismTankAttack [IonCannonWH] CellSpread=2 Conventional=yes PercentAtMax=.5 Verses=100%,100%,100%,100%,100%,100%,100%,100%,100%,100%,100% InfDeath=5 Wood=yes Wall=yes ;Deform=100% Sparky=no ShakeXlo=6 ShakeXhi=6 ShakeYlo=12 ShakeYhi=12 AnimList=BLUEBEAM art: [IONTANK] Voxel=yes Remapable=yes Cameo=IONICON AltCameo=IONICO PrimaryFireFLH=150,0,100 schaut mal in den Thread Ionenzielsuchpanzer Geändert von Dark Warrior (14-04-2005 um 07:08 Uhr). |