So hier ist mein Maulwurf. Er gehört natürlich noch genauer kalibriert aber er stürzt zumindest nicht ab.
[STNKD]
UIName=Name:STNKD
Name=STNKD
Image=STNKD
Primary=Maulwurfwaffe
Prerequisite=NAWEAP
Strength=500
Category=Transport
Armor=heavy
Turret=no
IsTilter=yes
TargetLaser=no
TooBigToFitUnderBridge=true
TechLevel=10
Sight=8
Speed=3
CrateGoodie=no
Crusher=no
Owner=Russians,Confederation,Africans,Arabs
Cost=1300
Soylent=800
Points=25
ROT=5
IsSelectableCombatant=yes
Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60
VoiceSelect=GenSovVehicleSelect
VoiceMove=GenSovVehicleMove
VoiceAttack=GenSovVehicleAttackCommand
VoiceFeedback=
DieSound=GenVehicleDie
MoveSound=RhinoTankMoveStart
CrushSound=TankCrush
Maxdebris=3
Locomotor={4A582743-9839-11d1-B709-00A024DDAFD1}
MovementZone=Subterranean
ThreatPosed=40 ; This value MUST be 0 for all building addons
DamageParticleSystems=SparkSys,SmallGreySSys
DamageSmokeOffset=100, 100, 275
Weight=2.5
VeteranAbilities=STRONGER,FIREPOWER,SIGHT,FASTER
EliteAbilities=SELF_HEAL,STRONGER,FIREPOWER,ROF
Accelerates=false
ZFudgeColumn=8
ZFudgeTunnel=13
Size=6
OpportunityFire=yes
Passengers=4
PipScale=Passengers
BuildTimeMultiplier=1.3;Individual control of build time
AllowedToStartInMultiplayer=no
SizeLimit=2
@Chriz
Danke werds ausprobieren