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Vollständige Version anzeigen : Generals Beta Update 5.01.2003


Skoli
05-01-2003, 15:35
Folgende Änderungen gibt es:

• Gattling Cannon now has own damage type so he doesn't kill guys inside stinger sites.

• Black Lotus now recharges her special abilities much faster so she can use them more often.

• Changed the way you get and spend General's experience. All ranks now give you 1 point. Rank 5 gives you 3 points. Each ability costs one point now.

• This was done to force players to make more careful choices on the Generals screen rather than just choosing lots of different stuff.

• Spy Drone got more hit points so you would still reveal something (if only briefly) when you drop it over an enemy base that is filled with AA.

• Reduced garrison building range to allow Rocket Buggies to fire on garrisoned buildings without being destroyed.

• Improved Black Lotus vehicle hack speed.

• Command Centers and Super Weapons gained a new armor type making them more resistant to super-weapon attacks.

• Paladin build time reduced from 20 to 12

• Paladin experience award now same as Crusader.

• Paladin laser fires once ever second instead of once every 1.5 seconds.

• GLA Command Center went from 4,000 to 5,000 health to make it the equal of other Command Centers.

• All super weapons went from 2,000 health to 4,000 health to allow them to survive super-weapon attacks.

• Stealth Fighter now reveals himself for 1.5 seconds instead of 1 milisecond when he fires.

• Paladins are a little tougher, from 460 health to 500 health. Able to withstand between 1 and 3 more tank shots.

12/20
• Increased the amount of time between shots required to create a firestorm for both the Migs and Inferno cannons. Should be easier to create firestorms now with the right number of units.

• Black Lotus Health from 100 to 150.

• Black Lotus can now detect stealth.

• Black Lotus increased shroud clear range.

• Capture time increased from 10 seconds to 20 seconds.

• Strategy Centers now have a build limit of "1".

• Search and Destroy Battle Plan now works as advertised, giving only a 20% increase to range, not range AND damage.

• Angry mobs now do Molotov damage with all their weapons, meaning that no matter what appears to come out of the mob, it hurts tanks and people really bad.